IToo Software comparte este espectacular video sobre cómo crear ecosistemas naturales, con distintintos tipos de elementos, basado en altura con la ayuda de Forest Pack Pro.
El tutorial es bastante interesante, ya que hace un barrido por algunas de las opciones más rebuscadas de la aplicación como la herramienta para simular clusters o variar la densidad o escala según gráfico de curvas.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…