Desde el repositorio de recursos para 3D CGMood llega este fin de semana este espectacular set de texturas para crear piso de piedra físicamente realista.
Los archivos viene listos para ser usados en 3ds Max y FStorm, pero son compatibles con cualquier motor de render.
Pincha aquí para ir al enlace con la descarga.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…