Animation

Rebirth: Introducing photorealism in UE4

 

Rebirth es un corto producido por Quixel para UE 4.21, y creado en conjunto por un equipo de artistas que incluyó a los chicos de Beauty & the Bit, SideFX y Ember Lab.

Para lograr este nivel de fotorrealismo el equipo de Quixel tuvo que pasar un mes compleato escaneando diferentes elementos del paisaje de Islandia, batallando con el frío y la lluvia, para finalmente ser traducidos en recursos para su librería de Megascans.

 

 

Fuente: Unreal Engine

Ejezeta

Recent Posts

AI-Generated Resources for 3D Rendering: Boost Your Visuals

In this RenderRam video, you'll explore simple ways to make your 3D renders look more…

4 days ago

Realistic Water Shader with Caustics in 3ds Max and Corona Renderer

In this tutorial by Estudio MOT, you will learn how to create a realistic water…

1 week ago

4 Hidden Features in 3ds Max Revealed by Vjekoslav Kiraly

In Volume 17 of "Known Unknown Depths of 3ds Max," expert Vjekoslav Kiraly from RenderRam…

3 weeks ago

A new AI tool that creates 3D models in seconds!

In his latest video, Vjeko from RenderRam showcases a new AI tool called Rodin Hyper3D,…

1 month ago

Bringing the spirit of adventure to life!

Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his…

1 month ago

Free 3D Models DCLXV | Aslak Chair

Meshroom is giving away this 3D model of the Aslak Chair, designed by Ilmari Tapiovaara…

1 month ago