Ya está disponible la segunda parte del tutorial de Adán Martín dedicado al modelado de la silla CH33T de Carl Hansen, donde podrás ver todo el proceso para mapearla, y así poder aplicar texturas de manera correcta.
Si aún no has visto la primera parte, puedes darle un vistazo aquí.
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Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…