Adán Martin comparte una de las lecciones de su curso sobre fotorrealismo, distribuido a través de 3D Collective, donde explica algunos conceptos básicos sobre iluminación.
La presentación está enfocada en el uso de 3ds Max y V-Ray, pero los mismos conceptos aplican para cualquier otro software de modelado y renderizado.
Choosing the right tool for architectural visualization (Archviz) is key for any project. In a…
OF3D Academy recently shared a video explaining how ChatGPT-4o, OpenAI’s newest AI model, is changing…
In this RenderRam video, you'll explore simple ways to make your 3D renders look more…
In this tutorial by Estudio MOT, you will learn how to create a realistic water…
In Volume 17 of "Known Unknown Depths of 3ds Max," expert Vjekoslav Kiraly from RenderRam…
In his latest video, Vjeko from RenderRam showcases a new AI tool called Rodin Hyper3D,…