After more than year in the shadows, french 3D artist and UE4 aficionado Koola makes a quick appearance with this really cool looking animation of a storm.
The piece was created with the help of Unreal Engine 4.23, Speedtree and Substance Designer, and a couple of plugins: VICODynamics by VICO Game Studio LLC and Custom Lens Flare VFX by Artyom Cheremisin.
Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…
Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…
Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…
We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…
Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…
Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…