Andrew Price from Poliigon and Blender Guru shares this tutorial on how to tile a 1 x 1 meter seamless texture without any repetition.
Even though this video is focused on Blender, most of the concepts here explained can translated to any other 3D application, such as 3ds Max or Cinema 4D.
Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a…
The YouTube channel ArchViz presents a great tutorial on using Stable Diffusion and ControlNet to…
Oliver from Upstairs takes you through a step-by-step guide on turning ordinary architecture plans into…
Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a…
Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic…
In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and…