3ds Max

Understanding depth of field with V-Ray and Corona Renderer

Agnieszka Klich explains what is Depth of Field and how to take advantage of it to achieve different effects in 3ds Max, with both V-Ray and Corona Renderer.


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Recent Posts

Known unknown depths of 3ds Max

Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas…

1 day ago

Back To Basics: Introduction To 3ds Max | Part 4

Vjeko presents part 4 of his introduction to 3ds Max series, and in this new…

2 weeks ago

Modeling on curved surfaces in 3ds Max

Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful…

3 weeks ago

Back To Basics: Introduction To 3ds Max | Part 3

We’re back with the third part of Vjeko Kiraly’s 3ds Max Back to Basics series…

4 weeks ago

Back To Basics: Introduction To 3ds Max | Part 2

Vjeko from RenderRam returns with Part 2 of his Introduction to 3ds Max series, diving…

1 month ago

3 Techniques to create seamless textures in Photoshop

Jesús Ramírez from PTC presents 3 different techniques to create seamless textures and/or patterns from…

1 month ago