3ds Max

6 Things to consider if you’re just getting into 3D

Agnieszka Klich talks about 6 things worth considering to save you from hours of pain, specially if you’re a beginner or just starting to explore the amazing world of 3D.



As a summary:

  1. Don’t spend too much time on settings
  2. Learn about the rules of composition
  3. Study color
  4. Look for references
  5. Understand how a camera works
  6. Use chamfer
Ejezeta

Recent Posts

Free 3D Models DCLXIV | Halloween Posed People

Expand your digital character collection with Renderpeople's Halloween-themed 3D posed people models, available as a…

2 days ago

Known unknown depths of 3ds Max

Vjeko from RenderRam is back with a few super useful 3ds Max tips and tricks…

1 week ago

Realistic 3D people with AI: ComfyUI and automatic segmentation

In this tutorial, Adán Martin showcases how he utilizes YOLO and SAM inside Stable Diffusion…

1 month ago

How to retopo anything in 3ds Max

Join Vjeko from RenderRam as he shares his workflow to retopo 3D scanned geometry in…

1 month ago

10 AI tools you can use as 3D artist

Join Agnieszka Klich as she introduces 10 powerful AI tools designed to optimize your architectural…

1 month ago

Known unknown depths of 3ds Max

In this new video by Vjeko from RenderRam you will learn about a few tips…

2 months ago