Architect and 3D artist Idan Amrany from Arch Viz Champ breaks up his workflow for creating realistic road material with 3ds Max.
In this tutorial you will learn how to simulate asphalt adding different layers for imperfections, such as oil stains, dust and cracks, and also an additional layer for leaves.
Check out the video below.
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Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his…
Meshroom is giving away this 3D model of the Aslak Chair, designed by Ilmari Tapiovaara…