A very interesting tutorial by Arrimus 3D on the subject of converting CAD/Nurbs geometry, from programs such as Fusion 360 or Shapr3D, to quads, mostly used in 3ds Max, Blender and SketchUp.
A very interesting tutorial by Arrimus 3D on the subject of converting CAD/Nurbs geometry, from programs such as Fusion 360 or Shapr3D, to quads, mostly used in 3ds Max, Blender and SketchUp.