3ds Max

Morph and Loop your cloth simulations in 3ds Max

Mike Wojcieszczyk, from VizAcademy UK, teaches us how to use the Morph and Point Cache modifiers in 3ds Max to simulate different types of cloths.

As an extra, by the end of this tutorial, you will also learn how to loop your simulations so they can blend seamlessly into your scenes.


Ejezeta

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