Adán Martin is back, and this time, he’s unlocking the secrets to simulate lifelike tire marks (or drift marks) on asphalt in 3ds Max and VRay, using both geometry and maps.
Adán Martin is back, and this time, he’s unlocking the secrets to simulate lifelike tire marks (or drift marks) on asphalt in 3ds Max and VRay, using both geometry and maps.