Discover how to create better-looking fabrics using 3ds Max and Corona Renderer with this new method by 3D artist Vjeko Kiraly from RenderRam.
As a summary.
The techniques exposed in this video are perfect for product renders that demand high-quality materials for close-up shots.
When rendering fabrics, common issues include harsh, concrete-like appearances due to unrealistic shadows and textures. To achieve a more natural look, it’s essential to make the fabric appear soft and airy, allowing light to pass through subtly.
A typical fabric material might have harsh shadows and pronounced stitches. By enhancing the material, we can soften these shadows and create more organic stitches.
To achieve a realistic fabric, incorporate subsurface scattering:
SSS can reduce bump map visibility. To counter this:
Check out more of Vjeko’s tutorials here!
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