In Volume 17 of “Known Unknown Depths of 3ds Max,” expert Vjekoslav Kiraly from RenderRam shares four helpful, hidden tools in 3ds Max.
First, he covers “Ignore Extents.” This feature makes managing complex scenes simpler because it lets you ignore certain objects.
Next, he introduces “Ribbon – Fill.” With this tool, you can quickly fill gaps in your geometry. As a result, your modeling becomes faster and easier.
Then, Vjekoslav explains “Spline Quad Cap,” a useful feature for creating clean caps on spline shapes. This improves your models and their topology.
Finally, he discusses the “Spline Overlap” tool. This tool helps you fix overlapping spline segments easily, so your models become precise and clean.
Overall, this tutorial from RenderRam is perfect if you want simple ways to improve your architectural visualization workflow in 3ds Max.
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