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Light Fog in 3ds Max and V-Ray: Quick Tutorial

Light Fog in 3ds Max and V-Ray: Quick Tutorial

  • By Ejezeta
  • April 28, 2025
  • 0 Comments

Adding localized light fog can dramatically enhance your 3D renders, making scenes feel more atmospheric and realistic. In this post, based on a tutorial by Jonas Noell, you’ll learn how to easily create light fog in 3ds Max using V-Ray [...]

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Efficient 3ds Max Modular Modeling for Architecture

Efficient 3ds Max Modular Modeling for Architecture

  • By Ejezeta
  • April 21, 2025
  • 0 Comments

Master 3ds Max modular modeling to create buildings faster and more efficiently. In this tutorial, you’ll learn how to design a multi-family structure using modular techniques ideal for low-poly scenes and background assets. (more…) [...]

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AI-Generated Resources for 3D Rendering: Boost Your Visuals

AI-Generated Resources for 3D Rendering: Boost Your Visuals

  • By Ejezeta
  • March 31, 2025
  • 0 Comments

In this RenderRam video, you'll explore simple ways to make your 3D renders look more realistic using AI-generated resources for 3D rendering. These resources help you add photorealistic touches—without needing to use AI tools directly. (more…) [...]

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Realistic Water Shader with Caustics in 3ds Max and Corona Renderer

Realistic Water Shader with Caustics in 3ds Max and Corona Renderer

  • By Ejezeta
  • March 25, 2025
  • 0 Comments

In this tutorial by Estudio MOT, you will learn how to create a realistic water shader in 3ds Max. You will also learn how to add caustics and volume materials using Corona Renderer. (more…) [...]

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4 Hidden Features in 3ds Max Revealed by Vjekoslav Kiraly

4 Hidden Features in 3ds Max Revealed by Vjekoslav Kiraly

  • By Ejezeta
  • March 16, 2025
  • 0 Comments

In Volume 17 of "Known Unknown Depths of 3ds Max," expert Vjekoslav Kiraly from RenderRam shares four helpful, hidden tools in 3ds Max. (more…) [...]

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Bringing the spirit of adventure to life!

Bringing the spirit of adventure to life!

  • By Ejezeta
  • February 26, 2025
  • 0 Comments

Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his latest project: Bringing the spirit of adventure to life! (more…) [...]

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Back To Basics: Introduction To 3ds Max | Part 6

Back To Basics: Introduction To 3ds Max | Part 6

  • By Ejezeta
  • February 20, 2025
  • 0 Comments

Want to speed up your 3ds Max modeling workflow? Vjeko from RenderRam is here to help with a deep dive into essential precision tools that can transform the way you work. (more…) [...]

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3ds Max scripts that could save you a lot of time

3ds Max scripts that could save you a lot of time

  • By Ejezeta
  • February 17, 2025
  • 0 Comments

Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a lot of time when working on your next project. (more…) [...]

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Stable Diffusion + ControlNET in Architecture

Stable Diffusion + ControlNET in Architecture

  • By Ejezeta
  • February 10, 2025
  • 0 Comments

The YouTube channel ArchViz presents a great tutorial on using Stable Diffusion and ControlNet to explore different architectural concepts. (more…) [...]

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How to create perforated panels in 3ds Max

How to create perforated panels in 3ds Max

  • By Ejezeta
  • January 25, 2025
  • 0 Comments

Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a map for defining the openness or closure of the holes. (more…) [...]

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