3ds Max – Ejezeta https://www.ejezeta.cl Inspiration, tutorials and resources for the archviz world! Wed, 26 Feb 2025 13:00:44 +0000 en-US hourly 1 https://wordpress.org/?v=5.2.21 https://www.ejezeta.cl/wp-content/uploads/2019/09/cropped-icon-32x32.png 3ds Max – Ejezeta https://www.ejezeta.cl 32 32 Bringing the spirit of adventure to life! https://www.ejezeta.cl/2025/02/26/bringing-the-spirit-of-adventure-to-life/ https://www.ejezeta.cl/2025/02/26/bringing-the-spirit-of-adventure-to-life/#respond Wed, 26 Feb 2025 12:57:27 +0000 https://www.ejezeta.cl/?p=20920 Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his latest project: Bringing the spirit of adventure to life! Find out how he combined 3ds

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Georgian archviz artist Michael Khachaturyan, from Michael Archviz Studio, presents the Making Of for his latest project: Bringing the spirit of adventure to life!

Find out how he combined 3ds Max, Corona Renderer, Megascans and Forest Pack to make this project a reality.


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Back To Basics: Introduction To 3ds Max | Part 6 https://www.ejezeta.cl/2025/02/20/back-to-basics-introduction-to-3ds-max-part-6/ https://www.ejezeta.cl/2025/02/20/back-to-basics-introduction-to-3ds-max-part-6/#respond Thu, 20 Feb 2025 12:52:56 +0000 https://www.ejezeta.cl/?p=20904 Want to speed up your 3ds Max modeling workflow? Vjeko from RenderRam is here to help with a deep dive into essential precision tools that can transform the way you

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Want to speed up your 3ds Max modeling workflow? Vjeko from RenderRam is here to help with a deep dive into essential precision tools that can transform the way you work.

In this tutorial, you’ll learn how to use snaps, mirror, align, and other powerful features to streamline your modeling process. Work smarter, not harder, and take your efficiency to the next level!



You can watch the rest of the series here.

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3ds Max scripts that could save you a lot of time https://www.ejezeta.cl/2025/02/17/3ds-max-scripts-that-could-save-you-a-lot-of-time/ https://www.ejezeta.cl/2025/02/17/3ds-max-scripts-that-could-save-you-a-lot-of-time/#respond Mon, 17 Feb 2025 13:53:35 +0000 https://www.ejezeta.cl/?p=20895 Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a lot of time when working on your next project. You can check out each script

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Vjeko from RenderRam shares 5 awesome 3ds Max scripts that will help you save a lot of time when working on your next project.



You can check out each script down below:

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Stable Diffusion + ControlNET in Architecture https://www.ejezeta.cl/2025/02/10/stable-diffusion-controlnet-in-architecture/ https://www.ejezeta.cl/2025/02/10/stable-diffusion-controlnet-in-architecture/#respond Mon, 10 Feb 2025 15:37:40 +0000 https://www.ejezeta.cl/?p=20892 The YouTube channel ArchViz presents a great tutorial on using Stable Diffusion and ControlNet to explore different architectural concepts.

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The YouTube channel ArchViz presents a great tutorial on using Stable Diffusion and ControlNet to explore different architectural concepts.


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How to create perforated panels in 3ds Max https://www.ejezeta.cl/2025/01/25/how-to-create-perforated-panels-in-3ds-max/ https://www.ejezeta.cl/2025/01/25/how-to-create-perforated-panels-in-3ds-max/#respond Sat, 25 Jan 2025 14:28:09 +0000 https://www.ejezeta.cl/?p=20885 Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a map for defining the openness or closure of the holes.

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Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a map for defining the openness or closure of the holes.


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Back To Basics: Introduction To 3ds Max | Part 5 https://www.ejezeta.cl/2025/01/23/back-to-basics-introduction-to-3ds-max-part-5/ https://www.ejezeta.cl/2025/01/23/back-to-basics-introduction-to-3ds-max-part-5/#respond Thu, 23 Jan 2025 13:59:44 +0000 https://www.ejezeta.cl/?p=20882 Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic lighting in 3ds Max using Corona Renderer. Learn to transform a simple doghouse into a

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Vjeko from RenderRam shows you how to create materials, apply textures, and set up realistic lighting in 3ds Max using Corona Renderer.

Learn to transform a simple doghouse into a photorealistic scene with practical tips on textures and sunlight. Perfect for beginners looking to enhance their 3D renders!



You can watch the rest of the series here.

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Say goodbye to reflection issues in 3D scanning https://www.ejezeta.cl/2025/01/01/say-goodbye-to-reflection-issues-in-3d-scanning/ https://www.ejezeta.cl/2025/01/01/say-goodbye-to-reflection-issues-in-3d-scanning/#respond Wed, 01 Jan 2025 18:28:12 +0000 https://www.ejezeta.cl/?p=20876 Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone and a surprising secret—a can of spray. Here’s everything you need to know to elevate

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Discover how Vjeko transforms simple 3D scans into near-perfect 3D models using just a smartphone and a surprising secret—a can of spray. Here’s everything you need to know to elevate your 3D scanning game!


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Known unknown depths of 3ds Max https://www.ejezeta.cl/2024/12/18/known-unknown-depths-of-3ds-max-9/ https://www.ejezeta.cl/2024/12/18/known-unknown-depths-of-3ds-max-9/#respond Wed, 18 Dec 2024 13:53:15 +0000 https://www.ejezeta.cl/?p=20873 Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas in 3ds Max with this new tutorial by Vjeko from RenderRam.

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Learn how to do things like renaming objects, painting with geometry and using Viewport Canvas in 3ds Max with this new tutorial by Vjeko from RenderRam.


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Back To Basics: Introduction To 3ds Max | Part 4 https://www.ejezeta.cl/2024/12/08/back-to-basics-introduction-to-3ds-max-part-4/ https://www.ejezeta.cl/2024/12/08/back-to-basics-introduction-to-3ds-max-part-4/#respond Sun, 08 Dec 2024 13:20:09 +0000 https://www.ejezeta.cl/?p=20869 Vjeko presents part 4 of his introduction to 3ds Max series, and in this new episode you will discover how to model objects using splines. You can watch the rest

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Vjeko presents part 4 of his introduction to 3ds Max series, and in this new episode you will discover how to model objects using splines.



You can watch the rest of the series here.

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Modeling on curved surfaces in 3ds Max https://www.ejezeta.cl/2024/11/27/modeling-on-curved-surfaces-in-3ds-max/ https://www.ejezeta.cl/2024/11/27/modeling-on-curved-surfaces-in-3ds-max/#respond Wed, 27 Nov 2024 13:57:47 +0000 https://www.ejezeta.cl/?p=20866 Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful tutorial by Vjekoslav Kiraly from RenderRam.

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Learn how to tackle complex shapes on curved surfaces in 3ds Max with this insightful tutorial by Vjekoslav Kiraly from RenderRam.


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