Agnieszka Klich from Arch Viz Artist shares a little trick for achieving perfect lighting without any sign of noise in 3ds Max and Corona Renderer. (more…) [...]
Read moreThe power of splines in 3ds Max
The spline, one of the most powerful tools in 3ds Max gets a thorough explanation in this new video tutorial by Arrimus 3D. (more…) [...]
Read moreModeling assets with PolyCloth for 3ds Max
Another practical experiment by Arrimus 3D on the use of the PolyCloth script to simplify the process of modeling boots in 3ds Max. (more…) [...]
Read more5 Lighting tips to help you improve your images
5 Useful lighting tips from architectural visualization specialist Agnieszka Klich that will help you improve the look and feel of your images. (more…) [...]
Read moreHow to use PolyCloth for 3ds Max
Arrimus 3D shows how you can take advantage of the PolyCloth script for 3ds Max to quickly and easily model things like cushions, wrinkles and even fat. Check out the video below. You can get PolyCloth V2 here. [...]
Read moreRendering shadows on transparent backgrounds
A very informative video by Denis Keman on how to render 3D models in a studio setting, without background but keeping all the shadows. (more…) [...]
Read moreTexture tiling with no repetition
Idan Amrany from Arch Viz Champ explains how to create materials with no apparent repetition using the options provided by the Corona UvwRandomizer map and 3ds Max. (more…) [...]
Read moreSolving topology problems #3
The guys at Arrimus 3D explain one of the biggest mistakes many people make when modeling complex topology in 3ds Max, and how to avoid it. (more…) [...]
Read moreHow to set up your camera in 3ds Max
In this new tutorial, Agnieszka Klich from Arch Viz Artist explains how to set up your camera and work around your composition in 3ds Max. (more…) [...]
Read moreSolving topology problems #2
Arrimus 3D has just released the second part of his series of tutorials aimed at solving classic topology problems in 3ds Max. (more…) [...]
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