Steven from Show it Better shares his workflow for choosing the right textures and how to prepare them to use them in your site plans. (more…) [...]
Read moreLittle known masking Photoshop trick
Jesús Ramírez from PTC explains how to mask complex objects like plants or trees using a "hidden" channel option in Photoshop! (more…) [...]
Read moreHow to photoscan glass
Peter, from the german archviz studio Xoio, teaches us how to photoscan glass and other transparent objects using Metashape and Blender. (more…) [...]
Read moreHow to create wet glass
3D artist Agnieszka Klich is back with another extra useful tutorial, this time on how to create advanced wet glass material using 3ds Max and Corona Renderer. (more…) [...]
Read moreHow to model wrinkles and folds
Arrimus 3D shares his workflow for adding wrinkles and folds to ear pads using 3ds Max and ZBrush. (more…) [...]
Read moreDifficult Photoshop masks made easy
Jesús Ramírez from PTC teaches us how to create insanely difficult masks with many details using calculations in Photoshop. (more…) [...]
Read moreSimulating complex fabrics in 3ds Max
Spanish 3D artist Adán Martín shares this amazing tutorial on how to simulate complex fabrics, like rugs, quilts and cushions, using the Morpher and Skin Wrap modifiers in 3ds Max. (more…) [...]
Read moreRemove halos in 30 seconds with Photoshop!
In this new video by PiXimperfect you will learn how to instantly remove halos or fringes around the edges of complex cutouts like trees, bushes or people in Photoshop! (more…) [...]
Read moreAdding depth to your images in 3ds Max
3D artist Agnieszka Klich explains how to add depth and atmosphere to your images using the zDepth path in Corona Renderer and 3ds Max. (more…) [...]
Read morePhotoshop blending modes explained!
In this new tutorial by Jesús Ramírez from PTC you will learn everything there is to know about Photoshop layer blending modes. (more…) [...]
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