3D Artist Agnieszka Klich from Arch Viz Artist shares her workflow for adding road markings to an asphalt material using Corona Renderer and V-Ray. (more…) [...]
Read moreCAD to Quads
A very interesting tutorial by Arrimus 3D on the subject of converting CAD/Nurbs geometry, from programs such as Fusion 360 or Shapr3D, to quads, mostly used in 3ds Max, Blender and SketchUp. (more…) [...]
Read moreTips & tricks for scattering plants with Forest Pack
New week and new video tutorial from Agnieszka Klich, this time with a few tips and tricks for scattering plants in 3ds Max using Forest Pack. (more…) [...]
Read moreUsing Fusion to clean up aerial shots
The guys at DBOX has just released this amazing video tutorial in which they teach us how to clean up aerial shots using Fusion. (more…) [...]
Read moreCreating realistic wild, mown and striped grass
The team at iToo Software has realeased this new tutorial in which they teach us how to create different kinds of grass with Forest Pack and 3ds Max. (more…) [...]
Read more3 Techniques to create cinemagraphs
Unmesh Dinda shares 3 different tricks to create amazing and seamless cinemagraphs with Adobe Premiere Pro using dissolve, masking, and reverse. (more…) [...]
Read moreUsing VRay IES lights
From Evermotion comes this new tutorial where you will learn how to achieve more realistic interiors using VRay IES lights in 3ds Max. (more…) [...]
Read moreBuild End and Build Corner
A quick tips & tricks video from Arrimus 3D to learn how to automatically build ends and corners and adjust loops in 3ds Max and Blender. (more…) [...]
Read moreHow to create god rays with Corona Renderer
Agnieszka Klich from Arch Viz Artist explains all the steps for you to create god rays with 3ds Max and Corona Renderer using Fog & Volumetrics. (more…) [...]
Read moreEasy color correction in Photoshop
A very useful tutorial from PTC to learn how to remove color cast, color correct or match the colors of an image using Photoshop. (more…) [...]
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