Team Substance has release a new 90-min course in which they will teach you all there is about the newest release of Substance Painter. (more…) [...]
Read moreHow to boolean shapes in 3ds Max
A 3ds Max tips and tricks video by CG Deep focused on the creation of complex geometry from simple shapes using some of the boolean tools included in the Editable Spline Modifier. (more…) [...]
Read moreRound object with holes
A quick tips and tricks video tutorial by Arrimus 3D on how to create holes on objects with curved surfaces using 3ds Max. (more…) [...]
Read moreManual VS Automatic Retopology
In this new tutorial by Arrimus 3D we will learn about the advantages and disadvantages of modeling a power plug using a manual workflow vs an automatic one. (more…) [...]
Read more3 Ways to expand photos in Photoshop
Unmesh Dinda explores 3 different techniques to expand photos and fill in empty areas in Photoshop. Super useful if you want to avoid cropping! (more…) [...]
Read moreLighting without noise in Corona Renderer
Agnieszka Klich from Arch Viz Artist shares a little trick for achieving perfect lighting without any sign of noise in 3ds Max and Corona Renderer. (more…) [...]
Read moreHow to get clean renders fast & easy in V-Ray
The guys at MographPlus share this video in which they explain how to get clean renders fast and easy in V-Ray for 3ds Max using the Denoising tools. (more…) [...]
Read moreThe power of splines in 3ds Max
The spline, one of the most powerful tools in 3ds Max gets a thorough explanation in this new video tutorial by Arrimus 3D. (more…) [...]
Read moreHow to work with render elements in post-production
Agnieszka Klich from Arch Viz Artist has released the second part of her tutorial about render elements, in which she explains how to combine them in post-production using Photoshop. (more…) [...]
Read moreSolving topology problems #5
Here's another tutorial by Arrimus 3D, this time on how to solve a very common topology problem: adding detail when polygon density is too low. (more…) [...]
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