Jesús Ramírez from PTC is back this week with a very powerful tutorial for how to apply rim light to subjects in Photoshop, specially useful to use on people cutouts. (more…) [...]
Read moreWorking with the Conform Brush in 3ds Max
A quick explanation from Arrimus 3D on how to take advantage of the Conform Brush in 3ds Max to easily add complexity to your geometry without losing its original shape. (more…) [...]
Read moreCreating smart materials with Quixel Mixer
Join Wiktor Öhman from Quixel to get an in depth look into smart materials creation in Mixer, and how to texture and render assets from the ground up with just a few smart materials. (more…) [...]
Read more6 SketchUp and VRay tips every architect should know
Oliver from OU Graphics shares 6 great tips for you to speed-up and simplify your SketchUp and VRay workflow when working in archviz. (more…) [...]
Read moreTexturing assets in Substance Painter
In this new video from the Allegorithmic team, you'll learn how to create materials for two different assets using Substance Painter: one with UV coordinates, and one without. (more…) [...]
Read moreControlling geometry on curved surfaces with 3ds Max
Denis Keman explains, in a little less than 15 minutes, how to control geometry creation on curved surfaces using loops in 3ds Max. (more…) [...]
Read moreUsing Substance Alchemist in Archviz
The guys at Allegorithmic have just released this series of videos in which they teach how to incorporate Substance Alchemist to our archviz workflow. (more…) [...]
Read moreHow to fix bad topology in 3ds Max
Sometimes when you are working with complex shapes there is a big chance that your base geometry gets screwed up when applying modifiers such as Turbosmooth. (more…) [...]
Read moreVolumetrics and SSS in Corona Renderer for 3ds Max
The Corona Renderer team has realeased this series composed of 5 videos in which you will learn all there is to know about volumetrics and SSS material creation in 3ds Max. (more…) [...]
Read moreModelling gutters in 3ds Max with RailClone
Today we leave you with this quick tip tutorial from iToo Software on how to create gutters in 3ds Max using RailClone. (more…) [...]
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