Unmesh Dinda from PiXimperfect is back with this very interesting tutorial on how to turn any daylight scene into nightlight using Photoshop. (more…) [...]
Read moreHow to create basic materials in 3ds Max
Pedro and Lukasz from Arqui9 explain their workflow for creating basic materials in 3ds Max, using the color correction and output nodes. (more…) [...]
Read moreModeling an olive tree
Portuguese 3D artist Sérgio Merêces is back with a new tutorial, this time on how to model an olive tree from a scanned trunk with the help of Speedtree and 3ds Max. (more…) [...]
Read more3ds Max Tips & Tricks
Spanish 3D artist and VFX specialist Eloi Andaluz Fullà shares some very useful 3ds Max tips and tricks for working with stack modifiers. (more…) [...]
Read moreHow to select and use color palettes in your projects
Here’s another great tutorial from OU Graphics, where Oliver teaches us how to select and work with different color palettes to add an extra glow to our renders. (more…) [...]
Read moreParametric windows creation in 3ds Max
In this 8-minute tutorial, Peter from Xoio shares a really cool trick to easily model parametric windows in 3ds Max using Vol. Select, DeleteMesh, Shell and Material modifiers. (more…) [...]
Read moreEnglish 3D lawn grass tutorial
Portuguese 3D artist Sérgio Merêces has just released this video tutorial in which he shows how to create English style 3D lawn grass using 3ds Max and Forest Pack. (more…) [...]
Read moreSite Analysis for Architecture-Urbanism
Oliver from OU Graphics teaches how to create a site analysis plan for architecture or urbanism with the help of Illustrator and Photoshop. (more…) [...]
Read moreHow to remove people from your photos
Peter McKinnon dives in on how to remove people from almost any photo using Photoshop and 2 different methods. (more…) [...]
Read moreHow to expand and bend buildings in Photoshop
Jesús Ramírez from the Photoshop Training Channel is back with another great tutorial in which he explains how to bend buildings using the mixer brush. (more…) [...]
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