Adán Martin explains how to create customizable perforated panels in 3ds Max, controled by a map for defining the openness or closure of the holes. (more…) [...]
Read moreV-Ray 7 vs Corona 12: What to choose in 2025?
In her latest video, Agnieszka Klich from Arch Viz Artist compares Chaos V-Ray 7 and Chaos Corona 12. Wondering which rendering engine is the best choice this year? Let’s find out! (more…) [...]
Read moreAdvanced metallic materials in V-Ray
Adán Martin shares his workflow for creating advanced metallic materials in V-Ray using dirt maps for the diffuse, bump, roughness and anisotropy channels. (more…) [...]
Read moreHow to simulate tire marks on asphalt with VRay
Adán Martin is back, and this time, he's unlocking the secrets to simulate lifelike tire marks (or drift marks) on asphalt in 3ds Max and VRay, using both geometry and maps. (more…) [...]
Read moreMaking V-Ray up to 4X faster!
Join Adan Martin on a journey to supercharge your workflow. In his latest video, he shares insider secrets for maximizing V-Ray performance, offering a tantalizing promise to reduce your project timelines by up to 4 times. (more…) [...]
Read moreHow to project textures in 3ds Max
Explore Adán Martin's 3ds Max tutorial on texture mapping terrains and learn how to project textures and seamlessly manage its transitions with masks. (more…) [...]
Read moreCreating a realistic snow material with V-Ray for 3ds Max
Unlock your creative potential in V-Ray for 3ds Max with Chaos as they expertly walk you through crafting a realistic snow material in their newest tutorial. (more…) [...]
Read moreRendering realistic clouds with 3ds Max and V-Ray
In this tutorial by 3D artist Jonas Noell you will learn how to render realistic clouds using VRayVolumeGrid to import VDB data to 3ds Max and V-Ray. (more…) [...]
Read morePro tips for better renders
The founder of Learn Arch Viz spills the beans on some cool tips and tricks for making your renders pop, no matter if you're using with VRay or any other rendering engine. (more…) [...]
Read moreCreating a procedural water puddles shader
In this tutorial by 3D artist Jonas Noell, we will learn how to build a procedural water puddles shader with 3ds Max and V-Ray that can be applied to any surface. (more…) [...]
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