Vjekoslav Kiraly from RenderRam is back again with another great video, this time explaining how to set up the Material Editor in 3ds Max 2024. (more…) [...]
Read moreSelect objects easily with Universal Select By
Render.courses presents Universal Select By, a script for 3ds Max that will allow you to easily select objetcs in your 3D scene using different parameters, such as materials, maps, modifiers, layers, properties, and many others. (more…) [...]
Read moreHow to create the perfect fur in 3ds Max
3D Corner is presenting a new tutorial, in which you will learn how to model the Cuero Chair, Unwrap its UV's, create every material and simulate its Fur. (more…) [...]
Read moreLighting up an interior scene using an HDRI
In this new tutorial by Agnieszka Klich you will be shown how to set up an HDRI to light up an interior scene using 3ds Max and Corona Renderer. (more…) [...]
Read moreRealistic fluffy carpets made easy
In this video tutorial by 3D artist Jonas Noell you will learn how to create fluffy and realistic looking carpets using V-Ray and 3ds Max. (more…) [...]
Read moreHow to fix pixelated selections in Photoshop
In this tutorial by Unmesh Dinda from PiXimperfect, you'll learn about four techniques for achieving smoother selections using Photoshop . (more…) [...]
Read moreRealistic water simulation in archviz
Mike Wojcieszczyk from VizAcademy UK explores the world of fluid dynamics with 3ds Max and Phoenix FD to create realistic water simulation effects for your 3D scenes. (more…) [...]
Read moreHow to get rid of gradient banding in Photoshop
Unmesh Dinda has an awesome new tutorial where he dives into how to fix banding problems for creating smooth gradients using Photoshop. (more…) [...]
Read more10 Practical uses for Photoshop’s new AI tool
Agnieszka Klich will guide you through 10 essential actions that can transform your creative work using Photoshop's new AI tool. (more…) [...]
Read moreCreating large textures in Photoshop using AI
Vjekoslav Kiraly from RenderRam introduces Generative Fill AI, a new feature in Photoshop Beta that allows artists to create large textures and shares a few tips on how to make the most out of it. (more…) [...]
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