A new tutorial by Agnieszka Klich about a very common topic, how to light spaces without windows using 3ds Max and Corona Renderer. (more…) [...]
Read more3ds Max procedural topology generator
In this video tutorial by Arrimus 3D you will learn how to generate procedural topology in 3ds Max using different types of patterns. (more…) [...]
Read moreHow to create realistic grass edges using Forest Effects
In this Forest Pack tutorial you will learn how to make your grass more realistic with a couple of effects to decolorize and modify its scale near the edges of a patch. (more…) [...]
Read moreDownload more than 1.200 free textures
Take a look at the "Free" section from LotPixel.com, where you will find tons of textures to create materials like concrete, bricks, stone, carpet, wood, marble and more. Source: CGTricks [...]
Read moreForest Pack: Using Bend by Exclude Area to place furniture on a rug
In this tutorial, the guys at iToo Software show how to simulate the strands of a rug being pushed aside by furniture, as they would in real life. (more…) [...]
Read moreHow to model ivy in 3ds Max with RailClone
A very interesting video tutorial from the guys at Itoo Software about how to model parametric ivy in 3ds Max using RailClone. (more…) [...]
Read more3 Ways to light your interior scenes in 3ds Max
Ander Alencar from Oficina 3D shares 3 different ways to light your interior scenes using 3ds Max and Corona Renderer to achieve that golden hour look. (more…) [...]
Read moreFree 3D Models DCLVI | Mixed Objects
Grabbed.eu is a great alternative made for architects and designers so they can have free and payed access to high quality 3D models. (more…) [...]
Read moreModeling terrains with World Creator
Spanish artist Adán Martín is back with another tutorial on terrain modeling, this time explaining how to use World Creator to create realistic 3D environments. (more…) [...]
Read moreBaking displacement maps in 3ds Max
A quick video tutorial by Arrimus 3D explaining how to bake displacement maps from modeled geometry in 3ds Max. (more…) [...]
Read more