Vjeko from RenderRam demonstrates how to create and use sliders in 3ds Max to adjust parameters such as light intensity and geometry smoothing. (more…) [...]
Read morePeople Cutouts LXXXVIII
Architectural visualization studio Roomservice 3D is giving away 4 sets with 12 high quality people cutouts each, created with AI, for you to add to your personal collection. (more…) [...]
Read moreMore realism for your CG walls in 3ds Max
In this tutorial you will learn how to achieve realistic CG walls in 3ds Max with a few simple tricks from 3D artist Vjeko Kiraly of RenderRam. (more…) [...]
Read moreModeling and rendering for a studio shot
Vjeko presents a step-by-step tutorial on how to model and render a studio shot for a glass with some cold iced tea and ice cubes. (more…) [...]
Read moreFree 3D Models DCLXVI | Astronaut
In celebration of the 55th anniversary of the moon landing, Rendepeople is giving away a 3D model of an astronaut, available for 3ds Max, Maya, Blender, Rhino, SketchUp, and Cinema 4D. (more…) [...]
Read moreFree 3D Models DCLXV | Man Posed
Humano is giving away this new 3D model of a posed Arab man, compatible with both V-Ray and Corona, with 8K textures and 4 color variations. (more…) [...]
Read moreHow to create seamless textures in Photoshop
Join Agnieszka Klich in this 6-minute video tutorial as she demonstrates her workflow for creating seamless textures using Photoshop's latest AI tools. (more…) [...]
Read moreAdvanced metallic materials in V-Ray
Adán Martin shares his workflow for creating advanced metallic materials in V-Ray using dirt maps for the diffuse, bump, roughness and anisotropy channels. (more…) [...]
Read more10 Tips on how to create amazing architectural animations
Agnieszka Klich shares with us a few pro tips on how to create better and more eye-catching architectural animations no matter the tools you use. (more…) [...]
Read moreKnown unknown depths of 3ds Max
Vjeko highlights five often-overlooked features of 3ds Max: Paint Soft Selection, Lock UI Layout, Preview Selection in Editable Poly, Local Align Reference Coordinate System, and Float Viewport. (more…) [...]
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