In this tutorial from the guys at Allegorithmic you'll learn how to use the new Image to Material AI tool in Substance Alchemist to create materials from a single image. (more…) [...]
Read moreA lighting trick to make your objects stand out
Agnieszka Klich from Arch Viz Artist shares this very useful tutorial with a cool lighting trick to make objects stand out in your scenes. (more…) [...]
Read moreAdvanced color matching process in Photoshop
In this tutorial from PiXimperfect you'll learn all the steps of photo compositing and manipulation to color match a subject to a background in Photoshop. (more…) [...]
Read moreFree Textures LIII | Brick Wall
Mexican 3D artist Horacio Castillo is giving away for free this cool material for a Brick Wall, which includes maps for the Diffuse, Normal and Height channels. (more…) [...]
Read moreFree 3D Model DCXXXIX | 1965 Ford Mustang Fastback
Spanish artist Luis Lara Osorio is giving away today this 3D model of a 1965 Ford Mustang Fastback, available both in .OBJ and .FBX format. (more…) [...]
Read moreHow to modify the color of a wood texture
A very common problem for artists trying to create realistic wood materials is having to find a good texture that is of the exact same grain and color as the one you are looking for in a reference. (more…) [...]
Read moreFree 3D Model DCXXXVIII | Pampas Grass
A free model from swedish 3D artist Amir Esmaeilzadeh of a Pampas Grass created with SpeedTree, and available for 3ds Max and Corona Renderer. (more…) [...]
Read moreHow to make realistic shadows in Photoshop
A very simple approach from the guys at PTC to create realistic shadows for your entourage in post-production using Photoshop. (more…) [...]
Read more5 Tips for improving your compositions
Pedro Fernandes from Arqui9 shares this great 10-min video with 5 tips for improving your composition skills. (more…) [...]
Read moreFree skies for compositing
German 3D artist Nicolai Becker shares this awesome pack with 20 high resolution photos of skies to download and use in your archviz projects. (more…) [...]
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