A new Ivy Generator plugin for 3ds Max developed by Guillermo Leal has been just released, replacing the original Ivy Grow script by Guruware, which is been discontinued for a few years now. (more…) [...]
Read morePeople Cutouts LXX
Vietnamese 3D artist based in Melbourne Duy Phan is giving away this collection with 16 foreground cutouts, with and without people, to use freely in your renders. (more…) [...]
Read moreFree Textures LI | Raindrops
Russian 3D artist Simon Chukov is giving away this amazing set of seamless textures to simulate animated raindrops with your favorite rendering engine. (more…) [...]
Read moreHow to fix bad topology in 3ds Max
Sometimes when you are working with complex shapes there is a big chance that your base geometry gets screwed up when applying modifiers such as Turbosmooth. (more…) [...]
Read moreVolumetrics and SSS in Corona Renderer for 3ds Max
The Corona Renderer team has realeased this series composed of 5 videos in which you will learn all there is to know about volumetrics and SSS material creation in 3ds Max. (more…) [...]
Read moreModelling gutters in 3ds Max with RailClone
Today we leave you with this quick tip tutorial from iToo Software on how to create gutters in 3ds Max using RailClone. (more…) [...]
Read moreIntroduction to Substance Alchemist for beginners
Lead environment artist at NVIDIA, Jacob Norris, presents this introductory course in Substance Alchemist including material creation for beginners. (more…) [...]
Read moreTexturing Megascans assets in Mixer
Josh Powers from Quixel gives a thorough look into the 3D texturing features of Mixer, by demonstrating how to re-texturize Megascans assets from start to finish using Mixer. (more…) [...]
Read moreHow to create custom decals with Substance Designer
We share with you another great tutorial by Roberto de Rose from State of Art Academy, this time about Substance Designer, and how to create custom decals to use in your renders. (more…) [...]
Read moreHow to imprint custom patterns onto surfaces in 3ds Max
Another incredibly helpful tutorial by Arrimus 3D on how to imprint custom patterns onto any kind of surface in 3ds Max using simple geometry, ProBoolean and QuadRemesher. (more…) [...]
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