Texture Box is a new repository for PBR materials under a CC0 license, with over 105 high quality assets to download for free. (more…) [...]
Read moreFree textures and panoramas
CGIVault is giving away all its resources under Creative Commons Attribution license, with resolution of up to 16K for textures and 50K for panoramas. (more…) [...]
Read moreHow to create wet surfaces with VrayDistanceTex
Adán Martin goes beyond the basics with this very insightful tutorial on how to simulate wet surfaces when a material is in contact with water, using VrayDistanceTex in 3ds Max. (more…) [...]
Read moreHow to match a subject into ANY background in photoshop
Another excellent tutorial by Jesús Ramírez, this time on how to match a subject into any kind of background with the help of Photoshop... And lots of tips for better compositing. [...]
Read moreDownload dozens of PBR materials for free
Today we leave you with Texture Fun, a new repository from which you will be able to download dozens of PBR materials for free. (more…) [...]
Read moreHow to turn a white/gray sky into blue in Photoshop
Today we share with you another great and useful tutorial from Jesús Ramírez, in which he will teach us all there is to know to turn a white/gray sky into a blue one using Photoshop. (more…) [...]
Read moreEnhance colors with this insanely useful Photoshop filter
Jesús Ramírez is back again with a really cool Photoshop trick to enhance colors on your images by only targeting Hue, Saturation and Brighness (or Lightness) using layers. (more…) [...]
Read moreFree 3D Models DCXXIX | Furniture
Juan Carlos Blanco shares through CGMood 10 3D models of different kinds of furniture, like armchairs, chairs, ottomans, stools, racks and a couple of decorations. (more…) [...]
Read moreFree Scanned Gravel Ground Material
Scan specialist, texture and 3D artist Kai Moisch shares this 1.5 x 1.5 m 4K PBR texture maps of a gravel ground material to use for game development and archviz. (more…) [...]
Read moreScripts for 3ds Max | Lazy UVW Editor
The Lazy UVW Editor is a way to procedurally create seamless textures without having to unwrap UVs. It accomplishes this by using multiple UVW channels to cover pinching, stretching, or seams of the basic UVW mapping options. (more…) [...]
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