3D

Understanding the basics of topology for better 3D modeling

A very useful tutorial from Decoded where you will learn all about topology and quads for achieving cleaner geometry when…

5 years ago

Scattering field plants and grasses with Forest Pack

In this making-of video, the guys at iToo Software demonstrate how you can use the Field Plants and Grasses library…

5 years ago

Modeling the Søborg Chair

Andrew Price from Poliigon has launched a new video series in which he shares his workflow for modeling, uvw unwrapping…

5 years ago

V-Ray 5 for 3ds Max beta available now

Chaos Group has made available the beta version for V-Ray 5 for 3ds Max, with features such as a redesigned…

5 years ago

Working with the Conform Brush in 3ds Max

A quick explanation from Arrimus 3D on how to take advantage of the Conform Brush in 3ds Max to easily…

5 years ago

Creating smart materials with Quixel Mixer

Join Wiktor Öhman from Quixel to get an in depth look into smart materials creation in Mixer, and how to…

5 years ago

6 SketchUp and VRay tips every architect should know

Oliver from OU Graphics shares 6 great tips for you to speed-up and simplify your SketchUp and VRay workflow when…

5 years ago

Texturing assets in Substance Painter

In this new video from the Allegorithmic team, you'll learn how to create materials for two different assets using Substance…

5 years ago

Controlling geometry on curved surfaces with 3ds Max

Denis Keman explains, in a little less than 15 minutes, how to control geometry creation on curved surfaces using loops…

5 years ago

Using Substance Alchemist in Archviz

The guys at Allegorithmic have just released this series of videos in which they teach how to incorporate Substance Alchemist…

5 years ago