The Evermotion squad has just uploaded the third part of their series about Archviz, in which they dive through the process of lighting an exterior scene in V-Ray using an HDR image. (more…) [...]
Read moreAnimation basics in 3ds Max
Today we leave you with quick introduction to the basics of animation in 3ds Max by 3D artist and founder of Black Balance Studio Agnieszka Klich. (more…) [...]
Read moreMulti-level Conform to fix geometry
This weekend we share with you a quick tip video by Arrimus 3D on how to fix messed up geometry in 3ds Max by using Conform. (more…) [...]
Read moreFree 3D Models DCXLIX | Mixed Objects
Nguyen Minh Khoa, from 3dtutorial, is giving away 50 3D models, with objects such as chairs, lamps, cushions and different pieces of decoration. All the assets are 3ds Max compatible, available both for V-Ray and Corona Renderer. You can get all the [...]
Read moreInteriors with just one polygon
Idan Amrany from Arch Viz Champ shares this introductory video to ShadersBOX's interior libraries, a set of unique 2D textures that emulate the look of different 3D spaces. (more…) [...]
Read moreSetting up a scene in 3ds Max with Corona Renderer
Architectural Visualization Specialist Agnieszka Klich from Arch Viz Artist shows the main steps to set up a bathroom scene using 3ds Max and Corona Renderer. (more…) [...]
Read moreEvermotion ArchViz Training | V-Ray Exterior Lighting
Evermotion has just released the second part of his free training course on Archviz, with a new video about exterior lighting with 3ds Max and V-Ray. (more…) [...]
Read moreEvermotion ArchViz Training | V-Ray Interior Lighting
The guys at Evermotion have recently announced a new series of videos on Archviz, with the first tutorial, about interior lighting, being released today. (more…) [...]
Read moreThe Slate Material Editor in 3ds Max explained
Agnieszka Klich gives a thorough explanation on how the Slate Material Editor in 3ds Max works, considering the use of Corona Renderer for configuring a new material. (more…) [...]
Read moreTips for Clumping and Grouping
3D Artist Neil Blevins shares 10 tips to avoid monotony when working on compositions with clumps or groups of similar objects. (more…) [...]
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