3ds Max

Using Forest Pack 8’s Path Distribution effects

A quick tutorial by iToo Software on how to use Forest Pack 8's new effects, which can be used to…

2 years ago

Creating realistic dust material in Corona Renderer

From Render.courses comes a great method for creating realistic dust material in Corona Renderer by taking advantage of a couple…

2 years ago

Creating procedural train tracks in 3ds Max

3D artist Paul Neale explains how to copy, instance and reference different elements to create procedural train tracks using 3ds…

2 years ago

How to set up lights in closed spaces

A new tutorial by Render.courses on how to set up lights in closed spaces, like bathrooms, using 3ds Max and…

2 years ago

How to create realistic hanging towel with 3ds Max

In this tutorial by UK based archviz studio Pikcells, you will learn how to create a realistic hanging towel using…

2 years ago

Stop rendering dirt masks, make it realtime

Vjeko from RenderRam explains how you can use the Data Channel modifier to get some nice super fast procedural dirt…

2 years ago

Swap objects inside spline with Forest Pack

In this tutorial by iToo Software you will learn how to use the Swap Geometry by Spline effect in Forest…

2 years ago

How to create amazing renders every time

Agnieszka Klich shares 8 things to always have in mind if you'd like to get the best results and create…

2 years ago

How to model realistic curtains in 3ds Max

In this new tutorial by Render.courses you will be learning how to model realistic curtains using the Cloth Modifier tools…

2 years ago

Forest Pack 8: using Spline Areas with UV surfaces

In this tutorial by iToo Software you´'ll discover how to make use of a new feature present in Forest Pack…

2 years ago