In this tutorial by 3D artist Jamie Cardoso you will learn how to use the VRayNormals pass in Photoshop to add some more detail and contrast to your renders. (more…) [...]
Read moreCreating realistic ice material in V-Ray
Denis Keman is back with another great tutorial, this time on how to create realistic ice material in V-Ray 5.1 for 3ds Max. (more…) [...]
Read moreSmart Extrude in 3ds Max 2022
A tips and tricks video by Arrimus 3D showing off some of the new capabilities behind the Smart Extrude implementation in 3ds Max 2022. (more…) [...]
Read moreScripts for 3ds Max | PolyDamage 1.5
PolyDesign has just released a new version of PolyDamage, its 3ds Max script aimed at adding damage to your 3D models. (more…) [...]
Read moreCorona Renderer settings explained
3D artist Agnieszka Klich, from Arch Viz Artist and Black Balance Studio explores and explains the settings in Corona Renderer for 3ds Max. (more…) [...]
Read moreScripts for 3ds Max | Smooth Bridge
Smooth Bridge 2.1 is a script for 3ds Max that comes as a modifier that allows you to smoothly bridge two open Edge Loops. (more…) [...]
Read moreRendering clouds with Corona Renderer 6
From State of Art Academy comes this very interesting tutorial on shading and rendering clouds using 3ds Max and Corona Renderer 6. (more…) [...]
Read moreAnimation basics in 3ds Max
Today we leave you with quick introduction to the basics of animation in 3ds Max by 3D artist and founder of Black Balance Studio Agnieszka Klich. (more…) [...]
Read moreScripts for 3ds Max | UnChamfer Pro
UnChamfer Pro is a script for 3ds Max , developed by PolyHertz, that allows you to automatically revert back chamfered geometry to its original state. (more…) [...]
Read moreInteriors with just one polygon
Idan Amrany from Arch Viz Champ shares this introductory video to ShadersBOX's interior libraries, a set of unique 2D textures that emulate the look of different 3D spaces. (more…) [...]
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