Architect and 3D artist Idan Amrany from Arch Viz Champ breaks up his workflow for creating realistic road material with 3ds Max. (more…) [...]
Read moreWood cladding mapping in 3ds Max
Another great tutorial by Agnieszka Klich on mapping where you will learn the basis for creating UV's and correctly applying textures to wood cladding elements in 3ds Max. (more…) [...]
Read morePBR Materials in 3ds Max
Agnieszka Klich from Arch Viz Artist is back again with another great video, this time explaining the main differences between a standard material and a PBR material workflow in 3ds Max. (more…) [...]
Read moreHow to create light trails effect
Idan Amrany from Arch Viz Champ explains 2 different methods for creating light trails effects, one using with 3ds Max, and the other, with Photoshop. (more…) [...]
Read more6 Things to consider if you’re just getting into 3D
Agnieszka Klich talks about 6 things worth considering to save you from hours of pain, specially if you're a beginner or just starting to explore the amazing world of 3D. (more…) [...]
Read moreHow to map objects using Spline Mapping
Agnieszka Klich shares a couple of great tips to map objects such as roads or cables using the spline mapping option in the Unwrap UVW modifier in 3ds Max. (more…) [...]
Read moreHow to model a realistic wool rug
The team at Pikcells shares today a great video explaining their whole process for modeling, texturing and rendering a realistic wool rug with 3ds Max and Corona Renderer. (more…) [...]
Read more7 Common archviz mistakes and how to avoid them
Agnieszka Klich shares a few tips on how to avoid 7 of the most common mistakes you can make when you're just getting started into 3D. (more…) [...]
Read more8 Plugins to consider using in 3ds Max
Agnieszka Klich from Arch Viz Artist shares this video in which she presents a list with 8 of her favorite 3ds Max plugins. (more…) [...]
Read moreUnwrapping advanced objects in 3ds Max
In this new tutorial by Agnieszka Klich you'll learn how to use 3ds Max's Unwrap UVW modifier to correctly generate mapping coordinates for an armchair. (more…) [...]
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