A quick explanation from Arrimus 3D on how to take advantage of the Conform Brush in 3ds Max to easily add complexity to your geometry without losing its original shape. (more…) [...]
Read moreControlling geometry on curved surfaces with 3ds Max
Denis Keman explains, in a little less than 15 minutes, how to control geometry creation on curved surfaces using loops in 3ds Max. (more…) [...]
Read moreNew Ivy Generator plugin for 3ds Max
A new Ivy Generator plugin for 3ds Max developed by Guillermo Leal has been just released, replacing the original Ivy Grow script by Guruware, which is been discontinued for a few years now. (more…) [...]
Read moreHow to fix bad topology in 3ds Max
Sometimes when you are working with complex shapes there is a big chance that your base geometry gets screwed up when applying modifiers such as Turbosmooth. (more…) [...]
Read moreModelling gutters in 3ds Max with RailClone
Today we leave you with this quick tip tutorial from iToo Software on how to create gutters in 3ds Max using RailClone. (more…) [...]
Read moreHow to imprint custom patterns onto surfaces in 3ds Max
Another incredibly helpful tutorial by Arrimus 3D on how to imprint custom patterns onto any kind of surface in 3ds Max using simple geometry, ProBoolean and QuadRemesher. (more…) [...]
Read moreRandom map rotation per tile in 3ds Max
From CGAnimator comes this great tutorial for randomizing map rotation using OSL maps, a cool 3ds Max alternative for Andrew Price's workflow for seamlessly tiling textures in Blender. You can check the full tutorial here. ...And if you have no idea what [...]
Read moreScripts for 3ds Max | Proxy Textures
Proxy Textures is a 3dsMax plugin to automatically create low resolution versions of your textures, to speed up your work on heavily loaded scenes. (more…) [...]
Read more30 Tips on how to make your images better
This weekend we leave you with a link to a really cool post from VWArtclub with a lot of tips on how to make your images better, considering things such as framing, materials, post-production, scaling, lighting and a lot more! [...]
Read moreScripts for 3ds Max | UVPackmaster
The team at Glukoz has recently announced that its UV packing engine UVPackmaster is now compatible with 3DS Max. (more…) [...]
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