Italian 3D artist Sal Talamo is giving away this Tuesday this model of a wooden stool, compatible with 3ds Max and F-Storm Render. All textures included. (more…) [...]
Read moreWhat architecture software to learn in 2020
A great way to start a new is by setting goals for yourself, and if your goal for 2020 is to learn new skills by exploring new architecture software, this video, by OU Graphics, is definitely for you! (more…) [...]
Read more3D Modeling with Quad Remesher and 3ds Max
Denis Keman starts the week by sharing this 30 min video for 3ds Max on how to speed up your modeling using Quad Remesher. (more…) [...]
Read moreVariable chamfer with an effector tutorial
The team at Poly Design shares this great tutorial on how to apply variable chamfer to geometry using an effector in 3ds Max. (more…) [...]
Read moreScripts for 3ds Max | PolyDamage
PolyDamage is a script for 3ds Max that quickly adds damage and imperfections to the edges and corners of your geometry without the need of a sculpting software like ZBrush. (more…) [...]
Read moreIntroduction to V-Ray Next for 3ds Max
The team at Chaos Group has released this tutorial series with a quick introduction to V-Ray Next for 3ds Max, with two dedicated videos to interior and exterior lighting. (more…) [...]
Read moreHow to add holes to a cylinder in 3ds Max
Arrimus 3D shares 3 very helpful techniques for adding holes to a cylinder, or any type of curved surface for that matter, using 3ds Max and a regularizer script. (more…) [...]
Read moreScripts for 3ds Max | Panelizer Modifier
Panelizer Modifier is a new MCG tool for 3ds Max developed by Ivan Maximov that allows you to create procedural paneling systems based on the topology of your models. (more…) [...]
Read moreThe Game Has Changed: The New Polygon Paradigm
A very interesting collection of video tutorials from Arrimus 3D on how to simplify your modeling in 3ds Max using Quad Remesher, saving you tons of time when creating production-ready geometry. (more…) [...]
Read moreInstant Proxy Meshes for Max Scene Optimization
Q-Proxies is a powerful generator and manager of renderer-independent proxy geometry for 3dsMax. This tool will improve the viewport performance of your scene and dramatically reduce its file size. (more…) [...]
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