Corona

Adding depth to your images in 3ds Max

3D artist Agnieszka Klich explains how to add depth and atmosphere to your images using the zDepth path in Corona…

3 years ago

The fundamentals of lighting

Agnieszka Klich talks about the different types of lighting and lighting conditions, exploring the use of one or more sources,…

3 years ago

How to add road markings to asphalt in 3ds Max

3D Artist Agnieszka Klich from Arch Viz Artist shares her workflow for adding road markings to an asphalt material using…

3 years ago

Tire tracks on snowy road

In this tutorial, Agnieszka Klich explains how to simulate the effect of tire tracks on a snowy road material using…

3 years ago

How to create god rays with Corona Renderer

Agnieszka Klich from Arch Viz Artist explains all the steps for you to create god rays with 3ds Max and…

3 years ago

Exterior render lighting techniques

Agnieszka Klich talks about natural light, according to the different times of day and their lighting conditions, and the main…

3 years ago

Corona Renderer settings explained

3D artist Agnieszka Klich, from Arch Viz Artist and Black Balance Studio explores and explains the settings in Corona Renderer…

3 years ago

Rendering clouds with Corona Renderer 6

From State of Art Academy comes this very interesting tutorial on shading and rendering clouds using 3ds Max and Corona…

3 years ago

Interiors with just one polygon

Idan Amrany from Arch Viz Champ shares this introductory video to ShadersBOX's interior libraries, a set of unique 2D textures…

3 years ago

Setting up scene in 3ds Max with Corona Renderer

Architectural Visualization Specialist Agnieszka Klich from Arch Viz Artist shows the main steps to set up a bathroom scene using…

3 years ago