Materials

Creating procedural water puddles shader

In this tutorial by 3D artist Jonas Noell, we will learn how to build a procedural water puddles shader with…

1 year ago

Advanced Wood material in 3ds Max

Adán Martin, from 3DCollective, explains how make the most out of the Advanced Wood system in 3ds Max to create…

2 years ago

How to create sherpa/boucle material in 3ds Max

Vjeko from RenderRam shares a quick and easy way for creating a sherpa/boucle like material using 3ds Max and FStorm…

2 years ago

Procedural mud shader with V-Ray

3D Artist Jonas Noell explains how to create realistic and procedural mud shader and apply it to a truck using…

2 years ago

How to create fingerprints material

In this tutorial by Render.courses you'll learn how to create realistic fingerprints material using Corona Renderer in 3ds Max. (more…)

2 years ago

Creating realistic dust material in Corona Renderer

From Render.courses comes a great method for creating realistic dust material in Corona Renderer by taking advantage of a couple…

2 years ago

Mirrors – The Beauty of Double Reflections

Vjeko from RenderRam shares a really cool technique for creating realistic mirrors using 3ds Max and Corona Renderer, which can…

2 years ago

Free Textures | Kolumba Bricks

3D Artist Nicolai Becker is giving away this high resolution PBR texture inspired by the Petersen Tegl Kolumba brick. (more…)

2 years ago

Plants – The Power Of Translucency

RenderRam presents his approach to plant materials, explaining how to create realistic leaves using the right IOR value and most…

2 years ago

Creating velvet material in Corona Renderer

We begin a new week with another amazing tutorial by polish 3D artist Agnieszka Klich, from Arch Viz Artist, this…

3 years ago