A great tutorial by Paul Neale on how to model procedural books in 3ds Max 2023.2.2 using the new Array…
In this new tutorial, Agnieszka Klich shares 3 different methods for creating floors in 3ds Max: using a texture, using…
Jacob from RenderRam shares another great tip for 3ds Max users, this time about a very common but often ignored…
Jacob from RenderRam is back with another great video with a few tips and tricks to improve your modeling workflow…
Paul Neale explains how to model a parametric chain in 3ds Max using splines and the Array Modifier included in…
In this video tutorial by Arrimus 3D you will learn how to generate procedural topology in 3ds Max using different types…
Spanish artist Adán Martín is back with another tutorial on terrain modeling, this time explaining how to use World Creator…
A quick video tutorial by Arrimus 3D explaining how to bake displacement maps from modeled geometry in 3ds Max. (more…)
Spanish 3D artist Adán Martín shares a new tutorial in which he explores the basics of Quadspinner Gaea to model…
From Arrimus 3D comes this incredibly useful video with 10 amazing 3ds Max modeling tips and tricks for you to…