Today we leave you with this quick tip tutorial from iToo Software on how to create gutters in 3ds Max using RailClone. (more…) [...]
Read moreHow to imprint custom patterns onto surfaces in 3ds Max
Another incredibly helpful tutorial by Arrimus 3D on how to imprint custom patterns onto any kind of surface in 3ds Max using simple geometry, ProBoolean and QuadRemesher. (more…) [...]
Read more10 Must-have scripts to improve your SketchUp workflow
Today we leave with you a list with five pretty useful scripts for SketchUp that will help you improve and speed up your workflow significantly. (more…) [...]
Read moreHow to quickly model a wheel in 3ds Max
Peter, from the german archviz studio XOIO, explains in this 10-minute video how to quickly model a wheel in 3ds Max with the help of 2 different plugins. (more…) [...]
Read moreHow to Make Furniture with Marvelous Designer
Mason Menzies from Poliigon shows us how to make a piece of furniture, in this case, the Husk chair, using Marvelous Designer and Blender. (more…) [...]
Read moreShape-dependent VS shape-independent topology
This weekend the guys at Arrimus 3D share this 9-minute video on the main advantages and disadvantages of using shape-dependent vs shape-independent topology, and when to use each. (more…) [...]
Read moreScripts for 3ds Max | Align Multiple Objects
Align Multiple Objects is a free script for 3ds Max developed by Spline Dynamics that will allow you to align geometry in a straight line following the X, Y or Z axis. Check out this link to access the files. [...]
Read moreCreate complex terrains for free with TerreSculptor
TerreSculptor is a free tool developed by Demenzun Media that will allow you to very quickly create very complex terrains with just a couple of clicks. (more…) [...]
Read moreVariable chamfer with an effector tutorial
The team at Poly Design shares this great tutorial on how to apply variable chamfer to geometry using an effector in 3ds Max. (more…) [...]
Read moreScripts for 3ds Max | PolyDamage
PolyDamage is a script for 3ds Max that quickly adds damage and imperfections to the edges and corners of your geometry without the need of a sculpting software like ZBrush. (more…) [...]
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