Spanish 3D Artist David Chumilla is giving away this small collection with 4 different kinds of 4K scanned stone walls textures. (more…) [...]
Read moreHow to photoscan glass
Peter, from the german archviz studio Xoio, teaches us how to photoscan glass and other transparent objects using Metashape and Blender. (more…) [...]
Read morePBR materials from photogrammetry vs single image
Grzegorz Baran is back with a new tutorial in which he explains the main advantages and disadvantages of creating PBR materials from photogrammetry vs from a single image using Substance Alchemist. (more…) [...]
Read moreWhat is cross polarization?
If you are interested in creating your own 3D assets via photogrammetry, it's important that you watch this video by Grzegorz Baran and get familiar with the concept of cross polarization first. (more…) [...]
Read moreHow to scan surfaces to create PBR materials
Videogame artist Grzegorz Baran presents his workflow for scanning a surface using photogrammetry and working on each of the maps needed to create a PBR material. (more…) [...]
Read more3D Photogrammetry Tutorial: The Perfect Pipeline
Sérgio Merêces uses Reality Capture, ZBrush and 3ds Max to show his workflow for creating a photogrammetry based 3D model of an olive tree trunk. (more…) [...]
Read moreHow to 3D scan objects easily and for free
Steve Lund from CG Geek explains his photogrammetry workflow to 3D scan objects with the help of free-to-use software Meshroom and Blender. (more…) [...]
Read more