Russia based 3D artist Alexey Ryabov shares this great 3D model of a couple of Alpinestars TECH-1 Z V2 shoes, available for 3ds Max (V-Ray and Corona), with an additional .OBJ version. (more…) [...]
Read moreFree 3D Models DCXXXI | Man Dancing
The guys from 3DPeople have released a new 3D model of a man dancing for you to download and add to your personal collection free of charge! (more…) [...]
Read moreScripts for 3ds Max | Align Multiple Objects
Align Multiple Objects is a free script for 3ds Max developed by Spline Dynamics that will allow you to align geometry in a straight line following the X, Y or Z axis. Check out this link to access the files. [...]
Read moreFree 3D Models DCXXX | Mixed objects
From BlenderBoom come this pack with more than 50 3D models to download for free, which includes, fruits, vegetables, furniture, lamps and different kinds of decorations. (more…) [...]
Read moreA new repository to download high quality textures for free
Texture Box is a new repository for PBR materials under a CC0 license, with over 105 high quality assets to download for free. (more…) [...]
Read moreFree textures and panoramas
CGIVault is giving away all its resources under Creative Commons Attribution license, with resolution of up to 16K for textures and 50K for panoramas. (more…) [...]
Read moreDownload dozens of PBR materials for free
Today we leave you with Texture Fun, a new repository from which you will be able to download dozens of PBR materials for free. (more…) [...]
Read moreFree 3D Models DCXXIX | Furniture
Juan Carlos Blanco shares through CGMood 10 3D models of different kinds of furniture, like armchairs, chairs, ottomans, stools, racks and a couple of decorations. (more…) [...]
Read moreFree Scanned Gravel Ground Material
Scan specialist, texture and 3D artist Kai Moisch shares this 1.5 x 1.5 m 4K PBR texture maps of a gravel ground material to use for game development and archviz. (more…) [...]
Read moreScripts for 3ds Max | Lazy UVW Editor
The Lazy UVW Editor is a way to procedurally create seamless textures without having to unwrap UVs. It accomplishes this by using multiple UVW channels to cover pinching, stretching, or seams of the basic UVW mapping options. (more…) [...]
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