Tutorial

How to cut roads into terrains in 3ds Max

Peter from Xoio shares part one of his new tutorial on how to cut roads into terrains using 3ds Max.…

5 years ago

Turning on car headlights using Photoshop

Vietnamese 3D artist Duong Van Sinh, from S Photoshop Architecture, shows us his process for turning on car headlights in…

5 years ago

Texture Maps Explained: PBR Workflow

Here's a very handy 10-minute tutorial from Zeracheil on the differences and characteristics of each of the maps that give…

5 years ago

Using blending modes for better curves adjustments

A cool tip from PTC to enhance your images using curves and blending modes in Photoshop without affecting the saturation…

5 years ago

The Complete Guide to Photoshop Blending Modes

Jesús Ramírez from PTC explains everything you'll ever need to know to understand exactly how each one of the different…

5 years ago

How to 3D scan objects easily and for free

Steve Lund from CG Geek explains his photogrammetry workflow to 3D scan objects with the help of free-to-use software Meshroom…

5 years ago

The Importance of Good UV Layout

Henning Sanden and Morten Jager from FlippedNormals share this video on the importance of carefully planning your UV layout before…

5 years ago

How to create concept diagrams in BIG’s style

Oliver from OU Graphics is back with another great step by step tutorial on architectural illustrations, showing how to mimic BIG's concept…

5 years ago

Hard Surface Modeling: Panels, Details and Seams in 3ds Max

From XOIO comes another great 3ds Max tutorial, this time about hard surface modeling. (more…)

5 years ago

Creating your first substance material

Have a look at this almost 5 hour long series of tutorials from the team at Allegorithmic for creating your…

5 years ago