Tutorial

Why you should be using LightroomWhy you should be using Lightroom

Why you should be using Lightroom

Photographer Peter McKinnon comments on why it's a good idea to learn a little bit of Lightroom and use it…

6 years ago
How to map and create textures for roads and terrains in 3ds MaxHow to map and create textures for roads and terrains in 3ds Max

How to map and create textures for roads and terrains in 3ds Max

Peter from team Xoio makes available the second part of his tutorial on roads and terrains, now explaining how to map and…

6 years ago
Advanced Lighting Features in PhotoshopAdvanced Lighting Features in Photoshop

Advanced Lighting Features in Photoshop

Unmesh Dinda from PiXimperfect shares a couple of great tips for working with the advanced lighting options in the Shadows/Highlights…

6 years ago
How to Make Tileable Textures: 3 Easy MethodsHow to Make Tileable Textures: 3 Easy Methods

How to Make Tileable Textures: 3 Easy Methods

Remington Markham from SouthernShotty shares this quick tip video with 3 easy methods to make tileable textures to use on…

6 years ago
RAW vs JPEG explainedRAW vs JPEG explained

RAW vs JPEG explained

Photographer Nemanja Sekulic explains the main differences between RAW and JPEG, along with the advantages and disadvantages of working with…

6 years ago
Architecture diagrams in IllustratorArchitecture diagrams in Illustrator

Architecture diagrams in Illustrator

Another very useful video comes from OU Graphics on how to create your own architecture diagrams with the help of…

6 years ago
Easy trick for faster selections in PhotoshopEasy trick for faster selections in Photoshop

Easy trick for faster selections in Photoshop

Jesús Ramírez from PTC teaches us a very efficient way for saving and applying selections using channels to speed up…

6 years ago
How to cut roads into terrains in 3ds MaxHow to cut roads into terrains in 3ds Max

How to cut roads into terrains in 3ds Max

Peter from Xoio shares part one of his new tutorial on how to cut roads into terrains using 3ds Max.…

6 years ago
Turning on car headlights using PhotoshopTurning on car headlights using Photoshop

Turning on car headlights using Photoshop

Vietnamese 3D artist Duong Van Sinh, from S Photoshop Architecture, shows us his process for turning on car headlights in…

6 years ago
Texture Maps Explained: PBR WorkflowTexture Maps Explained: PBR Workflow

Texture Maps Explained: PBR Workflow

Here's a very handy 10-minute tutorial from Zeracheil on the differences and characteristics of each of the maps that give…

6 years ago