Agnieszka Klich from Arch Viz Artist is back with a new tutorial, this time explaining her post-production process for editing exterior images with Photoshop. (more…) [...]
Read moreHow to model a straw parasol in 3ds Max
Brazilian 3D artist Ander Alencar shares his workflow for modeling and rendering a straw parasol using 3ds Max's Hair & Fur modifier and Corona Renderer. (more…) [...]
Read moreMasking with Alpha Channels
In this new tutorial, Jesús Ramírez from PTC explains how to make insanely difficult selections using Alpha Channels in Photoshop. (more…) [...]
Read moreGetting started with Substance Painter 2021
Team Substance has release a new 90-min course in which they will teach you all there is about the newest release of Substance Painter. (more…) [...]
Read moreHow to boolean shapes in 3ds Max
A 3ds Max tips and tricks video by CG Deep focused on the creation of complex geometry from simple shapes using some of the boolean tools included in the Editable Spline Modifier. (more…) [...]
Read moreRound object with holes
A quick tips and tricks video tutorial by Arrimus 3D on how to create holes on objects with curved surfaces using 3ds Max. (more…) [...]
Read moreManual VS Automatic Retopology
In this new tutorial by Arrimus 3D we will learn about the advantages and disadvantages of modeling a power plug using a manual workflow vs an automatic one. (more…) [...]
Read more3 Ways to expand photos in Photoshop
Unmesh Dinda explores 3 different techniques to expand photos and fill in empty areas in Photoshop. Super useful if you want to avoid cropping! (more…) [...]
Read moreLighting without noise in Corona Renderer
Agnieszka Klich from Arch Viz Artist shares a little trick for achieving perfect lighting without any sign of noise in 3ds Max and Corona Renderer. (more…) [...]
Read moreOrthographic diagrams in Lumion 11
Steven from Show It Better shares his workflow for creating 3 different kinds of orthographic diagrams using the new options included in the latest version of Lumion. (more…) [...]
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