Jesús Ramírez from PTC explains how to use the puppet warp tool in Photoshop to change the pose of your cutouts for post-production. (more…) [...]
Read moreHow to capture an object for photogrammetry
Johannes Lindqvist from Viz Guru shares his workflow on how to accurately capture real-life objects and turn them into 3D assets using photogrammetry. (more…) [...]
Read moreHow to create walk-through animations in 3ds Max
In this new video tutorial from Arch Viz Artist you'll learn everything that's needed in order to create your own walk-through animations in 3ds Max. (more…) [...]
Read moreHow to fix distortions with Conform in 3ds Max
Here's another great tutorial by Arrimus 3D, this time on how to fix distorted geometry with the conform tool in 3ds Max. (more…) [...]
Read moreHow to model plants in GrowFX for 3ds Max (Part 2)
Agnieszka Klich from Arch Viz Artist shares the second part of her tutorial on how to model plants using the GrowFX 2.0 plugin for 3ds Max. (more…) [...]
Read more10 Photoshop tips and tricks to create perfect cutouts
Jesús Ramírez from PTC shares 10 amazing Photoshop secrets, tips and tricks to mask backgrounds and create your own perfect cutouts. (more…) [...]
Read moreHow to model plants in GrowFX for 3ds Max
Another day and another new tutorial from Arch Viz Artist, this time about how to model plants using the GrowFX 2.0 plugin for 3ds Max. (more…) [...]
Read moreResize an image without stretching it in Photoshop
A new tutorial from PTC on how to resize an image in Photoshop without stretching it using the smart Content-Aware Scale tool. (more…) [...]
Read moreUnderstanding depth of field with V-Ray and Corona Renderer
Agnieszka Klich explains what is Depth of Field and how to take advantage of it to achieve different effects in 3ds Max, with both V-Ray and Corona Renderer. [...]
Read more3ds Max’s UVW Modifier explained
A new tutorial with a very graphic explanation from Arch Viz Artist's Agnieszka Klich exploring every option in the UVW Modifier in 3ds Max. (more…) [...]
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