A very common problem for artists trying to create realistic wood materials is having to find a good texture that is of the exact same grain and color as the one you are looking for in a reference. (more…) [...]
Read moreHow to make realistic shadows in Photoshop
A very simple approach from the guys at PTC to create realistic shadows for your entourage in post-production using Photoshop. (more…) [...]
Read more5 Tips for improving your compositions
Pedro Fernandes from Arqui9 shares this great 10-min video with 5 tips for improving your composition skills. (more…) [...]
Read more3 Powerful techniques to cut out trees in Photoshop
An incredibly useful tutorial from PTC on how to perfectly cut out trees from almost any kind of background using Photoshop! (more…) [...]
Read moreQuixel Mixer fundamentals
Josh Powers from Quixel shares this great course with a series of tutorials on how to get started with their amazing and free application: Mixer. (more…) [...]
Read moreMore photorealistic renders with chamfered edges
Today we leave you with another great tutorial from Arch Viz Artist, this time on how to improve the realism of your renders by easily chamfering the edges of objects with a couple of cool 3ds Max tricks. (more…) [...]
Read moreHow to change the color of your backgrounds in Photoshop
A fast and easy way to change the color of your backgrounds using Photoshop from the guys at the Photoshop Training Channel. (more…) [...]
Read moreColor palettes in architectural visualization
Agnieszka Klich from Arch Viz Artist discusses the different uses for the most common color palettes in architectural visualization regarding the emotions/meaning they evoke. [...]
Read moreHow to animate a curtain blowing in the wind
From Arch Viz Artist comes this tutorial where you will learn how to animate a curtain blowing in the wind using 3ds Max and Marvelous Designer. (more…) [...]
Read moreModeling a curved wall with moldings
A new video tutorial from Arrimus 3D where we will learn how to model a curved wall with all its molding details using 3ds Max. (more…) [...]
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