Videogame artist Grzegorz Baran presents his workflow for scanning a surface using photogrammetry and working on each of the maps needed to create a PBR material. (more…) [...]
Read moreMake the object selection tool way more precise
Here's another great Photoshop tutorial by Unmesh Dinda, this time on how to make more precise selections with the Object Selection Tool. (more…) [...]
Read moreLighting tricks and techniques for artists and designers
Denis Keman shares a few tips on how you can take full advantage of the different qualities of light to make your renders stand out. (more…) [...]
Read moreRandom map rotation per tile in 3ds Max
From CGAnimator comes this great tutorial for randomizing map rotation using OSL maps, a cool 3ds Max alternative for Andrew Price's workflow for seamlessly tiling textures in Blender. You can check the full tutorial here. ...And if you have no idea what [...]
Read moreRealistic physical model using V-ray and Photoshop
Oliver from OU Graphics is back with this tutorial that will teach you everything you need to know for bringing a digital building model to life using V-Ray and Photoshop. (more…) [...]
Read moreHow to tile a texture without repetition
Andrew Price from Poliigon and Blender Guru shares this tutorial on how to tile a 1 x 1 meter seamless texture without any repetition. (more…) [...]
Read moreThe Incredible Math Behind the “Divide” Blend Mode
Unmesh Dinda explains the math behind Photoshop's Divide blend mode, and how to use it to correct the color cast of your images/photos. (more…) [...]
Read moreHow to turn a render into a post digital collage image
Steven from Show It Better shares his method for going from a render to a more stylized image with the help of SketchUp and Photoshop. (more…) [...]
Read more30 Amazing Photoshop secrets, tips and trick
Jesús Ramírez from PTC is back again this week with this really cool video with 30 amazing Photoshop secrets, tips and trick to improve your post-production workflow! (more…) [...]
Read moreThe “Location” Trick to Match Colors in Photoshop!
Unmesh Dinda explains how to match the colors of a composite with the help of gradient maps in Photoshop. Very useful for seamlessly blending entourage in post-production. (more…) [...]
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