After more than a year in the shadows, french 3D artist and UE4 aficionado Koola makes a quick appearance with this really cool looking animation of a storm. (more…) [...]
Read moreTexture Maps Explained: PBR Workflow
Here's a very handy 10-minute tutorial from Zeracheil on the differences and characteristics of each of the maps that give life to PBR materials. (more…) [...]
Read moreLa Iglesia de la Luz de Tadao Ando con UE4
El estudio rumano Collider Visuals, dedicado a la realización de recorridos virtuales en tiempo real utilizando UE4 (Unreal Engine 4) y 3ds Max, publica su último proyecto: La Iglesia de la Luz, del arquitecto japonés Tadao Ando. (more…) [...]
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